Module 1 | Introduction to Graphic Design | |
---|---|---|
Unit 1 | 1.1 - Hello And Welcome | |
Unit 2 | 1.2 - What Is Graphic Design? | |
Unit 3 | 1.3 - Can Only Skilled Artists Be Good Graphic Designers? | |
Unit 4 | 1.4 - Areas Of Graphic Design To Explore | |
Module 2 | Visual Communication Fundamentals | |
Unit 1 | 2.1 - What Makes A Design Visually Pleasing | |
Unit 2 | 2.2 - Organizing Information In Your Layouts | |
Unit 3 | 2.3 - Using Alignment To Your Advantage | |
Unit 4 | 2.4 - Setting The Design's Rhythm | |
Unit 5 | 2.5 - Letting A Design Breathe With Whitespace | |
Unit 6 | 2.6 - Creating Visual Interest With Contrast | |
Unit 7 | 2.7 - Designs That Work And Don't Work | |
Unit 8 | 2.7 - Designs That Work And Don't Work | |
Module 3 | Building Successful Layouts | |
Unit 1 | 3.1 - Determining The Design's Message | |
Unit 2 | 3.2 - The Terminology Of Type | |
Unit 3 | 3.3 - Typeface Styles & Resources | |
Unit 4 | 3.4 - Choosing A Typeface Hierarchy | |
Unit 5 | 3.5 - Understanding Colour's Psychological Impact | |
Unit 6 | 3.6 - Building Your Design's Colour Palette | |
Unit 7 | 3.7 - Understanding Colour Spaces | |
Unit 8 | 3.8 - Sourcing Imagery For Your Layouts | |
Unit 9 | 3.9 - Raster vs Vector Graphics | |
Module 4 | The Tools To Put It All Together | |
Unit 1 | 4.1 - An Overview Of The Tools Of The Trade | |
Unit 2 | 4.2 - Alternatives To Standard Industry Tools | |
Unit 3 | 4.3 - Web Design Tools & Software | |
Unit 4 | 4.4 - HTML & CSS: Is It Really Rocket Science? | |
Module 5 | Starting A Career As a Graphic Designer | |
Unit 1 | 5.1 - Getting A Job As A Graphic Designer vs Going Freelance | |
Unit 2 | 5.2 - Getting Started And How To Land Work | |
Unit 3 | 5.3 - Joining The Design Community | |
Unit 4 | 5.4 - Finding Continued Inspiration | |
Unit 5 | 5.5 - Becoming a Graphic Designer | Conclusion |
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