Module 1 | iOS 9 App Development for Beginners | |
---|---|---|
Unit 1 | iOS 9 App Development for Beginners | |
Unit 2 | 1.1. Course Introduction | |
Unit 3 | 1.2. Registering as iOS Developer | |
Unit 4 | 1.3. First iOS Project | |
Unit 5 | 1.4. Adding Controls | |
Unit 6 | 1.5. Completing the App | |
Unit 7 | 2.1. Building the User Interface | |
Unit 8 | 2.2. Storyboard Basics 1 | |
Unit 9 | 2.3. Storyboard Basics 2 | |
Unit 10 | 2.4. UILabel Storyboard | |
Unit 11 | 2.5. UILabel Code | |
Unit 12 | 2.6. UIButton Control | |
Unit 13 | 2.7. UITextField Control | |
Unit 14 | 2.8. UITextView Control | |
Unit 15 | 2.9. UISegmented Control | |
Unit 16 | 2.10. UISlider Control | |
Unit 17 | 2.11. UISwitch Control | |
Unit 18 | 2.12. UIProgressView Control | |
Unit 19 | 2.13. UIActivityIndicator Control | |
Unit 20 | 2.14. UIStepper Control | |
Unit 21 | 2.15. ImageView Control | |
Unit 22 | 2.16. DatePicker control | |
Unit 23 | 2.17. Page Control | |
Unit 24 | 2.18. UIPicker Control | |
Unit 25 | 2.19. UITableView1 | |
Unit 26 | 2.20. UITableView2 | |
Unit 27 | 2.21. UITableView3 | |
Unit 28 | 2.22. UITableView4 | |
Unit 29 | 2.23. UICollectionView | |
Unit 30 | 2.24. NavigationController | |
Unit 31 | 2.25. Passing Data | |
Unit 32 | 2.26. UITabBar | |
Unit 33 | 2.27. UIToolbar | |
Unit 34 | 2.28. User Alerts and Messages | |
Unit 35 | 2.29. UIWebView1 | |
Unit 36 | 2.30. UIWebView2 | |
Unit 37 | 3.1. iOS Features | |
Unit 38 | 3.2. Geocoding | |
Unit 39 | 3.3. Using MKMapItem | |
Unit 40 | 3.4. Using MapKit | |
Unit 41 | 3.5. Getting the Current Location | |
Unit 42 | 3.6. Posting Using UIActivityViewController | |
Unit 43 | 3.7. Posting to Twitter Using SLComposeViewController | |
Unit 44 | 3.8. Posting to Facebook Using SLComposeViewController | |
Unit 45 | 3.9. Going Async | |
Unit 46 | 3.10. Reminders and Alarms | |
Unit 47 | 3.11. File Management | |
Unit 48 | 4.1. Working with Data | |
Unit 49 | 4.2. NSDictionary | |
Unit 50 | 4.3. JSON | |
Unit 51 | 4.4. Databases | |
Unit 52 | 4.5. SQLite Walkthrough | |
Unit 53 | 4.6. iCloud Files - UIDocument | |
Unit 54 | 4.7. iCloud Setup | |
Unit 55 | 4.8. iCloud Files | |
Unit 56 | 5.1. Publishing Your App | |
Unit 57 | 5.2. iOS Dev Center | |
Unit 58 | 5.3. Provisioning | |
Unit 59 | 5.4. iTunesConnect | |
Unit 60 | 6.1. Conclusion and Resources | |
Unit 61 | 6.2. Closing message from instructor | |
Module 2 | Intermediate iOS9 Programming | |
Unit 1 | Intermediate iOS9 Programming | |
Unit 2 | 1.1. Course Introduction | |
Unit 3 | 2.1. Remote Data Access | |
Unit 4 | 2.2. Json | |
Unit 5 | 2.3. Remote Service | |
Unit 6 | 3.1. iOS Media | |
Unit 7 | 3.2. Image Gallery | |
Unit 8 | 3.3. Image Picker | |
Unit 9 | 3.4. Taking A Photo | |
Unit 10 | 3.5. Save To Photo Album | |
Unit 11 | 3.6. Playing A Video | |
Unit 12 | 3.7. Recording A Video | |
Unit 13 | 3.8. Playing Audio | |
Unit 14 | 3.9. Recording Audio | |
Unit 15 | 3.10. Accessing The Media Library | |
Unit 16 | 4.1. GPS and Mapping | |
Unit 17 | 4.2. Geocoding | |
Unit 18 | 4.3. Displaying A Map | |
Unit 19 | 4.4. Getting Directions | |
Unit 20 | 4.5. Getting The Current Location | |
Unit 21 | 4.6. Calculating Distance | |
Unit 22 | 4.7. Using Mapkit | |
Unit 23 | 4.8. Setting The Region And Map Type | |
Unit 24 | 4.9. Displaying The Current Location | |
Unit 25 | 4.10. Map Annotations | |
Unit 26 | 5.1. Motion Framework | |
Unit 27 | 5.2. Accessing Motion Data | |
Unit 28 | 5.3. Accelerometer | |
Unit 29 | 5.4. Gyroscope | |
Unit 30 | 5.5 Compass-1 | |
Unit 31 | 6.1. Social Networking | |
Unit 32 | 6.2. Options For Social Networking | |
Unit 33 | 6.3. Uiactivityviewcontroller | |
Unit 34 | 6.4. Slcomposeviewcontroller | |
Unit 35 | 6.5. Using The Slrequest Api | |
Unit 36 | 6.6. Posting To Twitter With Slrequest | |
Unit 37 | 6.7. Reading The Twitter Timeline | |
Unit 38 | 6.8. Posting To Facebook With Slrequest-1 | |
Unit 39 | 6.9. Facebook Sdk | |
Unit 40 | 6.10. Posting To The Facebook Wall | |
Unit 41 | 6.11. Getting The Facebook User Profile | |
Unit 42 | 7.1. CloudKit | |
Unit 43 | 7.2. Setting Up For Cloudkit | |
Unit 44 | 7.3. Creating Cloudkit Structures | |
Unit 45 | 7.4. Accessing Cloudkit Data - Part 1 | |
Unit 46 | 7.5. Accessing Cloudkit Data - Part 2 | |
Unit 47 | 8.1. In-App Purchasing | |
Unit 48 | 8.2. Options For In-app Purchasing | |
Unit 49 | 8.3. In-app Purchasing Receipts - Part 1 | |
Unit 50 | 8.4. In-app Purchasing Receipts - Part 2 | |
Unit 51 | 8.5. Setting Up The App With Apple | |
Unit 52 | 8.6. Using The Sandbox | |
Unit 53 | 8.7. Creating Purchase Items | |
Unit 54 | 8.8. Making The Purchase | |
Unit 55 | 8.9. Hosted Content - Part 1 | |
Unit 56 | 8.10. Hosted Content - Part 2 | |
Unit 57 | 8.11. iAds | |
Unit 58 | 9.1. Conclusion and Resources | |
Unit 59 | 9.2. Closing Message | |
Module 3 | Android App Development_Easy and Quick Programming | |
Unit 1 | 1.1. Course Introduction | |
Unit 2 | 1.2. Brief Overview Of Android | |
Unit 3 | 1.3. Final Project Demo | |
Unit 4 | 2.1. Section Introduction | |
Unit 5 | 2.2. Installing The Java Development Kit | |
Unit 6 | 2.3. Downloading And Installing Android Studio | |
Unit 7 | 2.4. Adding Sdk Tools, Packages And Platforms | |
Unit 8 | 2.5. Section Recap | |
Unit 9 | 3.1. Section Introduction | |
Unit 10 | 3.2. Configuring New Projects Part 1 - Application Name, Package Name, Project Location | |
Unit 11 | 3.3. Configuring New Projects Part 2 - Targeted Device And Android SDK’s | |
Unit 12 | 3.4. Configuring New Projects Part 3 - Starter Activities | |
Unit 13 | 3.5. Configuring New Projects Part 4 - Activity Customization | |
Unit 14 | 3.6. Activites | |
Unit 15 | 3.7. Manifest File | |
Unit 16 | 3.8. builld.gradle File | |
Unit 17 | 3.9. Res Directory - Drawable Folder | |
Unit 18 | 3.10. Res Directory - Layout folder | |
Unit 19 | 3.11. Res Directory - Menu Folder | |
Unit 20 | 3.12. Res Directory - Values Folder | |
Unit 21 | 3.13. Section Recap | |
Unit 22 | 4.1. Section Introduction | |
Unit 23 | 4.2. Setting Up (physical) Android Phone | |
Unit 24 | 4.3. Setting Up Emulator | |
Unit 25 | 4.4. Running App Via Device or Emulator | |
Unit 26 | 4.5. Android Monitor And Debugging | |
Unit 27 | 4.6. Section Recap | |
Unit 28 | 5.1. Section Introduction | |
Unit 29 | 5.2. Views And View Groups | |
Unit 30 | 5.3. Introduction To Layouts Editor (visual Designer) | |
Unit 31 | 5.4. Breaking Down Android Layouts | |
Unit 32 | 5.5. Breaking Down Android Widgets | |
Unit 33 | 5.6. Defining Layout Text With The String Resource File | |
Unit 34 | 5.7. Brief Overview Of Android Units | |
Unit 35 | 5.8. Creating Additional Layouts With Android Studio | |
Unit 36 | 5.9. Section Recap | |
Unit 37 | 6.1. Section Introduction | |
Unit 38 | 6.2. The Activity Lifecycle | |
Unit 39 | 6.3. Settings Layouts And Accessing Ui Elements From Activity | |
Unit 40 | 6.4. Creating Additional Activities With Android Studio_Edited | |
Unit 41 | 6.5. Creating Additional Activities Without Android Studio | |
Unit 42 | 6.6. Section Recap | |
Unit 43 | 7.1. Section Introduction | |
Unit 44 | 7.2. Intent Overview | |
Unit 45 | 7.3. Starting New Activities Using Intents | |
Unit 46 | 7.4. Sending Data To Another Activity Using Extras | |
Unit 47 | 7.5. Receiving Data From Another Activity Using Extras | |
Unit 48 | 7.6. Creating Implicit Intents | |
Unit 49 | 7.7. Section Recap | |
Unit 50 | 8.1. Section Introduction | |
Unit 51 | 8.2. Creating Notebook Application | |
Unit 52 | 8.3. Breaking Down Newly Created Project Part 1 - Toolbar And Actionbar | |
Unit 53 | 8.4. Breaking Down Newly Created Project Part 2 - Floating Action Button And Includes | |
Unit 54 | 8.5. Implementing The Main Activity Listfragment | |
Unit 55 | 8.6. Breaking Down Fragments | |
Unit 56 | 8.7. Section Recap | |
Unit 57 | 9.1. Section Introduction | |
Unit 58 | 9.2. Notebook Application Roadmap Part 1 | |
Unit 59 | 9.3. Demonstrating Simple Arrayadapter | |
Unit 60 | 9.4. Implementing Custom Arrayadapter Part 1 - Creating Custom Row Layout | |
Unit 61 | 9.5. Implementing Custom ArrayAdapter Part 2 - Creating Note Data Structure | |
Unit 62 | 9.6. Implementing Custom Arrayadapter Part 3 - Creating Noteadapter | |
Unit 63 | 9.7. Implementing Custom Arrayadapter Part 4 - Finalizing And Filling Noteadapter | |
Unit 64 | 9.8. Implementing Custom Arrayadapter Part 5 - Optimizing Noteadapter | |
Unit 65 | 9.9. Section Recap | |
Unit 66 | 10.1. Section Introduction | |
Unit 67 | 10.2. Application Roadmap Part 2 | |
Unit 68 | 10.3. Creating NoteDetailActivity | |
Unit 69 | 10.4. Starting Notedetailactivity Via Intent | |
Unit 70 | 10.5. Adding NoteViewFragment Part 1 - Creating The Fragment | |
Unit 71 | 10.6. Adding Noteviewfragment Part 2 - Creating The Layout | |
Unit 72 | 10.7. Adding Noteviewfragment Part 3 - Populating Layout With Received Note Data | |
Unit 73 | 10.8. Dynamically Adding Noteviewfragment | |
Unit 74 | 10.9. Section Recap | |
Unit 75 | 11.1. Section Introduction | |
Unit 76 | 11.2. Application Roadmap Part 3 | |
Unit 77 | 11.3. Creating Listfragment Context Menu Part 1 - Adding Menu Layout | |
Unit 78 | 11.4. Creating Listfragment Context Menu Part 2 - Implementing Menu Layout | |
Unit 79 | 11.5. Adding NoteEditFragment Part 1 - Creating The Fragment | |
Unit 80 | 11.6. Adding Noteeditfragment Part 2 - Creating The Layout | |
Unit 81 | 11.7. Adding Noteeditfragment Part 3 - Populating Layout With Received Note Data | |
Unit 82 | 11.8. Dynamically Adding And Starting Noteeditfragment Part 1 - Asking For The Right Fragment | |
Unit 83 | 11.9. Dynamically Adding And Starting Noteeditfragment Part 2 - Loading The Correct Fragment Edited-7 | |
Unit 84 | 11.10. Section Recap | |
Unit 85 | 12.1. Section Introduction | |
Unit 86 | 12.2. Switching Note Categories On Button Click Part 1 - Creating Alertdialog Box Edited | |
Unit 87 | 12.3. Switching Note Categories On Button Click Part 2 - Implementing Category Button Onclicklistener | |
Unit 88 | 12.4. Confirming Note Save On Button Click Part 1 - Creating Alertdialog Confirmation Box | |
Unit 89 | 12.5. Confirming Note Save On Button Click Part 2 - Implementing Save Button Onclicklistener | |
Unit 90 | 12.6. Retaining Information On Orientation Change With Onsaveinstancestate | |
Unit 91 | 12.7. Section Recap | |
Unit 92 | 13.1. Section Introduction | |
Unit 93 | 13.2. Application Roadmap Part 4 | |
Unit 94 | 13.3. Adding New Note Item To Action Bar Part 1 - Updating Action Bar Layout | |
Unit 95 | 13.4. Adding New Note Item To Action Bar Part 2 - Receiving Action Bar Selection | |
Unit 96 | 13.5. Modifying Notedetailactivity And Noteeditfragment For Note Creation | |
Unit 97 | 13.6. Fixing New Note Bug Part 1 - Sending Data To Fragments | |
Unit 98 | 13.7. Fixing New Note Bug Part 2 - Retrieving Data In Fragments | |
Unit 99 | 13.8. Section Recap | |
Unit 100 | 14.1. Section Introduction | |
Unit 101 | 14.2. Creating And Defining Our Notebook Database | |
Unit 102 | 14.3. Getting Help From Sqliteopenhelper | |
Unit 103 | 14.4. Reading Notes From Our Database Part 1 - Implementing Database Methods | |
Unit 104 | 14.5. Reading Notes From Our Database Part 2 - Using Database Methods | |
Unit 105 | 14.6. Creating New Notes In Our Database Part 1 - Implementing Database Methods | |
Unit 106 | 14.7. Creating New Notes In Our Database Part 2 - Using Database Methods | |
Unit 107 | 14.8. Updating Preexisting Notes | |
Unit 108 | 14.9. Deleting Notes | |
Unit 109 | 14.10. Section Recap | |
Unit 110 | 15.1. Section Introduction | |
Unit 111 | 15.2. Application Roadmap Part 5 | |
Unit 112 | 15.3. Creating Preference Fragment Layout | |
Unit 113 | 15.4. Creating Preference Fragment And Activity | |
Unit 114 | 15.5. Starting And Tweaking Preference Activity- Fragment | |
Unit 115 | 15.6. Retrieving Application Preferences | |
Unit 116 | 15.7. Section Recap | |
Unit 117 | 16.1. Course Recap And Next Steps | |
Unit 118 | 16.2. Additional Resources | |
Unit 119 | 16.3. Closing Message | |
Module 4 | Build Android Apps with App Inventor 2 - No Coding Required | |
Unit 1 | Build Android Apps with App Inventor 2 - No Coding Required | |
Unit 2 | 1.1. Course Introduction | |
Unit 3 | 1.2. Course Breakdown | |
Unit 4 | 1.3. Introduction to App Inventor 2 | |
Unit 5 | 2.1. App Inventor Setup Introduction | |
Unit 6 | 2.2. Creating A Gmail Account | |
Unit 7 | 2.3. App Inventor Companion App - Option 1 | |
Unit 8 | 2.4. Setting Up Onscreen Emulator - Option 2 | |
Unit 9 | 2.5. Setting Up Usb Device Part 1 - Option 3 | |
Unit 10 | 2.6. Setting Up Usb Device Part 2 - Option 3 | |
Unit 11 | 2.7. Section Recap | |
Unit 12 | 3.1. Component Editor Intro | |
Unit 13 | 3.2. Pallette Section | |
Unit 14 | 3.3. Components View And Components Section | |
Unit 15 | 3.4. Properties Section | |
Unit 16 | 3.5. Blocks Editor Build Options And Media Section | |
Unit 17 | 3.6. Components Editor In Action | |
Unit 18 | 3.7. Section Recap | |
Unit 19 | 4.1. Blocks Editor Introduction | |
Unit 20 | 4.2. Blocks Drawer | |
Unit 21 | 4.3. Blocks Viewer And Media Section | |
Unit 22 | 4.4. Blocks Editor In Action | |
Unit 23 | 4.5. Section Recap | |
Unit 24 | 5.1. First App Introduction | |
Unit 25 | 5.2. First Application Overview | |
Unit 26 | 5.3. Setting Up Our First Application | |
Unit 27 | 5.4. Component Spotlight - Button | |
Unit 28 | 5.5. Component Spotlight - Label | |
Unit 29 | 5.6. Creating Our First Application | |
Unit 30 | 5.7. Running our application | |
Unit 31 | 5.8. Section Recap | |
Unit 32 | 6.1. Second App Introduction | |
Unit 33 | 6.2. Second App Overview | |
Unit 34 | 6.3. Component Spotlight - HorizontalArrangement | |
Unit 35 | 6.4. Component Spotlight - VerticalArrangement | |
Unit 36 | 6.5. Arranging Our Buttons | |
Unit 37 | 6.6. Component Spotlight - Checkbox_Edited | |
Unit 38 | 6.7. Naming Our Chapters | |
Unit 39 | 6.8. Component Spotlight - Sound_Edited | |
Unit 40 | 6.9. Setting Up Chapter Audio | |
Unit 41 | 6.10. Adding Space To Our Layout | |
Unit 42 | 6.11. Updating Our Component Names | |
Unit 43 | 6.12. Block Time - Making Our Buttons Play Audio | |
Unit 44 | 6.13. Testing Final App | |
Unit 45 | 6.14. Section Recap | |
Unit 46 | 7.1. App Backup, Restore And Share Intro | |
Unit 47 | 7.2. Understanding App Inventor File Types | |
Unit 48 | 7.3. Downloading And Backing App Inventor Apps | |
Unit 49 | 7.4. Uploading, Sharing And Restoring App Inventor Apps | |
Unit 50 | 7.5. Section Recap | |
Unit 51 | 8.1. Third App Introduction | |
Unit 52 | 8.2. Third App Overview | |
Unit 53 | 8.3. Component Spotlight - Canvas | |
Unit 54 | 8.4. Layout Canvas And Labels | |
Unit 55 | 8.5. Component Spotlight - Ball | |
Unit 56 | 8.7. Block Time - Activating Tapped Bones | |
Unit 57 | 8.8. Block Time - Simplifying Activated Bone Blocks With Procedures | |
Unit 58 | 8.9. Block Time - Resetting Hotspot Colors With Procedures | |
Unit 59 | 8.10. Component Spotlight - Player | |
Unit 60 | 8.11. Adding Vibration To Hotspots | |
Unit 61 | 8.12. Section Recap | |
Unit 62 | 9.2. Fourth App Overview | |
Unit 63 | 9.1. Fourth App Introduction | |
Unit 64 | 9.3. Basic Home Screen Layout | |
Unit 65 | 9.4. Navbar Layout | |
Unit 66 | 9.5. Component Spotlight - Activity Starter | |
Unit 67 | 9.6. Implementing Website Activity | |
Unit 68 | 9.7. Implementing Map Activity | |
Unit 69 | 9.8. Component Spotlight - PhoneCall | |
Unit 70 | 9.9. Implementing Call Screen Part 1 - Intro To Multiple Screens | |
Unit 71 | 9.10. Implementing Call Screen Part 2 - Intro To Multiple Screens | |
Unit 72 | 9.11. Component Spotlight - Textbox | |
Unit 73 | 9.12. Implementing Email Screen Layout | |
Unit 74 | 9.13. Block Time - Sending Emails With The Help Of Variables | |
Unit 75 | 9.14. Section Recap | |
Unit 76 | 10.1. Fifth App Introduction | |
Unit 77 | 10.2. Fifth App Overview | |
Unit 78 | 10.3. Implementing Top Task Bar Layout | |
Unit 79 | 10.4. Component Spotlight - Listview | |
Unit 80 | 10.5. Component Spotlight - File | |
Unit 81 | 10.6. Finalizing Main Screen Layout With Listview, File, And Empty List Image | |
Unit 82 | 10.7. Implementing Taskform Screen And Structure | |
Unit 83 | 10.8. Component Spotlight - Listpicker | |
Unit 84 | 10.9. Finalizing Taskform Screen With Listpicker, And Form Input | |
Unit 85 | 10.10. Block Time - Passing Data Between Screens | |
Unit 86 | 10.11. Block Time - Adding Tasks To File - Understanding Parsing Pt1 | |
Unit 87 | 10.12. Block Time - Displaying Tasks From File Using Listview - Understanding Parsing Pt2 | |
Unit 88 | 10.13. Block Time - Deleting Our List And Toggling Filter Bar | |
Unit 89 | 10.14. Block Time - Toggling Main Image And Canceling Tasks | |
Unit 90 | 10.15. Block Time - Showing New Tasks First With List Reversal | |
Unit 91 | 10.16. Block Time - Making Tasks Pretty Using Text Manipulation | |
Unit 92 | 10.17. Section Recap | |
Unit 93 | 11.1. Sixth App Introduction | |
Unit 94 | 11.2. Sixth App Overview | |
Unit 95 | 11.3. Implementing Basic Layout Structure | |
Unit 96 | 11.4. Component Spotlight - Texting | |
Unit 97 | 11.5. Component Spotlight - Tinydb | |
Unit 98 | 11.6. Component Spotlight - Spinner | |
Unit 99 | 11.7. Component Spotlight - Timepicker | |
Unit 100 | 11.8. Component Spotlight - TextToSpeech_Edited | |
Unit 101 | 11.9. Implementing Lower Select Reply Message Structure | |
Unit 102 | 11.10. Block Time - Showing And Hiding Add New Message Arrangment | |
Unit 103 | 11.11. Block Time - Adding Messages To Spinner | |
Unit 104 | 11.12. Block Time - Showing Messages In Spinner | |
Unit 105 | 11.13. Block Time - Formatting Return Time For Message | |
Unit 106 | 11.14. Block Time - Toggling Application State On And Off | |
Unit 107 | 11.15. Block Time - Sending Auto Reply Messages And Text To Speech | |
Unit 108 | 11.16. Section Recap | |
Unit 109 | 12.1. Seventh App Introduction | |
Unit 110 | 12.2. Seventh App Overview | |
Unit 111 | 12.3. Component Spotlight - Camera | |
Unit 112 | 12.4. Component Spotlight - ImagePicker | |
Unit 113 | 12.5. Implementing Main Screen Layout | |
Unit 114 | 12.6. Implementing Basic Layout For Drawing Screen | |
Unit 115 | 12.7. Block Time - Linking To Drawing Screen | |
Unit 116 | 12.8. Component Spotlight - Slider | |
Unit 117 | 12.9. Implementing Color Picker Drawer Layout | |
Unit 118 | 12.10. Block Time - Screen Initialization And Basic Canvas Drawing | |
Unit 119 | 12.11. Block Time - Picking Paint Colors | |
Unit 120 | 12.12. Component Spotlight - Sharing | |
Unit 121 | 12.13. Implementing Options Drawer Layout | |
Unit 122 | 12.14. Block Time - Adding And Subtracting Brush Sizes | |
Unit 123 | 12.15. Block Time - Sharing Completed Images And Coloring Lower Gesture Bar | |
Unit 124 | 12.16. Block Time - Clearing The Canvas | |
Unit 125 | 12.17. Block Time - Toggling Drawer State With Gestures | |
Unit 126 | 12.18. Section Recap | |
Unit 127 | 13.1. Eighth App Introduction | |
Unit 128 | 13.2. Eighth App Overview | |
Unit 129 | 13.3. Component Spotlight - Camcorder | |
Unit 130 | 13.4. Component Spotlight - Locationsensor | |
Unit 131 | 13.5. Implementing Main Screen Layout | |
Unit 132 | 13.6. Block Time - Custom Component Colors And Basic Buttons Setup | |
Unit 133 | 13.7. Block Time - Storing Memory Data | |
Unit 134 | 13.8. Implementing Memory List Screen Layout | |
Unit 135 | 13.9. Block Time - Displaying Our List Of Memories | |
Unit 136 | 13.10. Block Time - Selecting And Clearing Memories | |
Unit 137 | 13.11. Component Spotlight - WebViewer | |
Unit 138 | 13.12. Implementing View Memory Screen Layout | |
Unit 139 | 13.13. Block Time - Viewing And Formatting Memory Footage | |
Unit 140 | 13.14. Block Time- Viewing Location Data | |
Unit 141 | 13.15. Section Recap | |
Unit 142 | 14.1. Ninth App Introduction | |
Unit 143 | 14.2. Ninth App Overview | |
Unit 144 | 14.3. Component Spotlight - Clock | |
Unit 145 | 14.4. Implementing Basic Timer Layout | |
Unit 146 | 14.5. Implementing Time, Buttons, And Slider Layout | |
Unit 147 | 14.6. Block Time - Centering Our Clock | |
Unit 148 | 14.7. Block Time - Setting And Initializing Our Clock | |
Unit 149 | 14.8. Block Time - Programming Our Timer | |
Unit 150 | 14.9. Block Time - Starting And Pausing Timer | |
Unit 151 | 14.10. Component Spotlight - Notifier | |
Unit 152 | 14.11. Block Time - Sounding And Resetting Timer | |
Unit 153 | 14.12. Block Time - Understanding Clock Rotation | |
Unit 154 | 14.13. Block Time - Rotating Our Clock Hand | |
Unit 155 | 14.14. Component Spotlight - Tinywebdb | |
Unit 156 | 14.15. Favorites Bar Layout | |
Unit 157 | 14.16. Block Time - Creating A New Favorite Part 1 | |
Unit 158 | 14.17. Block Time - Creating A New Favorite Part 2 | |
Unit 159 | 14.18. Block Time - Using A Favorite Part 1 | |
Unit 160 | 14.19. Block Time - Using A Favorite Part 2 | |
Unit 161 | 14.20. Section Recap | |
Unit 162 | 15.1. Tenth App Introduction | |
Unit 163 | 15.2. Tenth App Overview | |
Unit 164 | 15.3. Component Spotlight - Accelerometer | |
Unit 165 | 15.4. Implementing Game Menu Layout | |
Unit 166 | 15.5. Block Time - Dynamic Button Sizes With Accelerometer Part 1 | |
Unit 167 | 15.6. Block Time - Dynamic Button Sizes With Accelerometer Part 2 | |
Unit 168 | 15.7. Block Time - Configuring Game Modes | |
Unit 169 | 15.8. Implementing Basic Settings Screen | |
Unit 170 | 15.9. Implementing Ball Color Group Part 1 | |
Unit 171 | 15.10. Implementing Ball Color Group Part 2 | |
Unit 172 | 15.11. Implementing Paddle Length Group | |
Unit 173 | 15.12. Implementing Paddle Movement Group And Play Arrangement | |
Unit 174 | 15.13. Block Time - Creating A Toggle Group | |
Unit 175 | 15.14. Block Time - Finalizing Toggle Groups | |
Unit 176 | 15.15. Block Time - Sliding Color Drawer Open And Closed | |
Unit 177 | 15.16. Block Time - Fixing Color Drawer Open And Close Issues | |
Unit 178 | 15.17. Block Time - Storing Game Settings | |
Unit 179 | 15.19. Block Time - Tying Up Loose Ends | |
Unit 180 | 15.20. Implementing Game Screen Layout | |
Unit 181 | 15.21. Block Time - Initializing Game Settings Part 1 - Initializing Game Variables | |
Unit 182 | 15.22. Block Time - Initializing Game Settings Part 2 - Initializing Color Modes | |
Unit 183 | 15.23. Block Time - Initializing Game Settings Part 3 - Initializes Paddles | |
Unit 184 | 15.24. Block Time - Configuring Paddle Movement Part 1 | |
Unit 185 | 15.25. Block Time - Configuring Paddle Movement Part 2 | |
Unit 186 | 15.26. Block Time - Configuring Collisions Part 1 - Colliding With Paddle | |
Unit 187 | 15.27. Block Time - Configuring Collisions Part 2 - Colliding With Walls | |
Unit 188 | 15.28. Block Time - Configuring Collisions Part 3 - Game Modes | |
Unit 189 | 15.29. Block Time - Adding Bad Hit Flash | |
Unit 190 | 15.30. Block Time - Adding Canvas Painting | |
Unit 191 | 15.31. Block Time - Setting Up Game Over | |
Unit 192 | 16.1. Application To Market Intro | |
Unit 193 | 16.2. Introduction To Android Market (google Play Store) | |
Unit 194 | 16.3. Introduction To Google Play Developer Account | |
Unit 195 | 16.4. Opening A Google Play Developer Account | |
Unit 196 | 16.5. Google Play Developer Account Breakdown | |
Unit 197 | 16.6. Application Graphic Assets | |
Unit 198 | 16.7. Uploading And Publishing App To Google Play Store | |
Unit 199 | 16.8. Updating Your Android Application | |
Unit 200 | 16.9. Section Recap | |
Unit 201 | 17.1. Course Recap | |
Unit 202 | 17.2. Additional Resources | |
Unit 203 | 17.3. Closing Message |
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