Module 1 Beginner
Unit 1 Learn Java Programming From Scratch  
Unit 2 1. Beginner  
Unit 3 1.1. Introduction to the Course  
Unit 4 1.2. Getting Started with NetBeans  
Unit 5 1.3. Variables  
Unit 6 1.4. Strings & Mathematical Operators  
Unit 7 1.5. Methods (Functions)  
Unit 8 1.6. Boolean Logic & IF ELSE Statements (Part 1 of 2)  
Unit 9 1.7. Boolean Logic & IF ELSE Statements (Part 2 of 2)  
Unit 10 1.8. Loops  
Unit 11 1.9. Arrays  
Unit 12 1.10. For Loop  
Unit 13 1.11. Object Oriented Programming (OOP)  
Unit 14 1.12. Constructors (OOP)  
Unit 15 1.13. Java Review  
Unit 16 1.14. Multi-dimensional Arrays  
Unit 17 1.15. Array Lists  
Unit 18 1.16. String Functions  
Unit 19 1.17. Try Catch & Exceptions  
Unit 20 1.18. User Input  
Unit 21 1.19. File Reading_Writing  
Unit 22 1.20. Switch_Enumerations  
Module 2 Intermediate
Unit 1 2. Intermediate  
Unit 2 2.1. Concepts and Syntax  
Unit 3 2.2. Constructors, 'this' keyword & toString Method  
Unit 4 2.3. Inheritance & 'extends' keyword  
Unit 5 2.4. Abstraction & equals method  
Unit 6 2.5. Interfaces & 'implements' keyword  
Unit 7 2.6. Introduction to Threads  
Unit 8 2.7. Implementing a 'Runnable'  
Unit 9 2.8. Starting and Stopping  
Unit 10 2.9. Basic Thread Logic  
Unit 11 2.10. JFrame & Basic Drawing  
Unit 12 2.11. Getting User Input  
Unit 13 2.12. Render Manager Part 1  
Unit 14 2.13. Render Manager Part 2  
Unit 15 2.14. Input Manager Part 1  
Unit 16 2.15. Input Manager Part 2  
Unit 17 2.16. Application Structure Part 1  
Unit 18 2.17. Application Structure Part 2  
Module 3 Advanced
Unit 1 3. Advanced  
Unit 2 3.1. Introduction - Client Setup  
Unit 3 3.2. Server Setup  
Unit 4 3.3. Sending and Receiving Messages  
Unit 5 3.4. Client GUI Setup  
Unit 6 3.5. Server - Client Logic  
Unit 7 3.6. Debugging and Connecting Clients to Server  
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